As you're filming, I think it's a great oportunity to show of various ways a Ritualist can contribute. Good or bad, conventional or unconventional.
In the end it all comes down to what kind of play style you enjoy. Here's an example of something different:
Play with a trapper team, and pull foes using a Spirit of Destruction as bait. Spirit would have 80-90 armor, around 450+ health. Use Armor of Unfeeling to add additional survivability. Melees not obliterated by initial traps should die from Spirit of Destruction + Rupture Soul = almost 300 AoE damage.
When spirit dies along with all melee foes, rest of the mobs (Rangers, Paras, Casters) will run for your team, at which you time an Aura of the Lich with Explosive Growth, causing massive AoE to finish them off. Edge of Extinction could be thrown in as well since you already have traps.
This should work well in any narrow passage and probably good enough for HM as well.
Might give it a try in a 4-party Vanquish. In such case a Rejuvenation Spirit might work better as it has higher level and health, if Destruction spirit is killed too quickly. That would give you the role of healing for any surviving foes.
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